In the aftermath of battle, Team Trust scrambles to pick up the pieces. Jil’s new Skeletal Moose steed picks up the dead body of their bard friend Lute, while Slink paws through the ashen remains of Jasper’s body. Wolf and Rayne, now is hybrid-werewolf form, continues terrifying the Red Knives crowd and keeping them seated.
As Slink struggles with the wave of emotions at killing his former-lover-turned-rival and watching his other love, Myst, be stabbed, he notices a shiny trinket in the ash pile: it is Jasper’s blink bracelet, along with an etched engraving, a note, and a vile of anti-venom. The note, addressed to Mad Moodey, contains a map of the Halfling realm, and says “The item you seek is in the land of the King of the Dead”.
The engraving on the bracelet reads: “Jasper, thank you for your support of Tick Tock industries. Here is your prize. Signed, Scroopel , President of TTI”. Realizing finally that his own father has been behind all the corrupted clockwork tech that has been supplying Dracarys’ forces, Slink lets out a scream, and the room falls silent. All eyes are on the gnome.
Looking around, Slink Featherfoot gathers the last of his strength and composes himself enough to make a masterful speech to his former people, claiming the throne of the Red Knives guild now that he has murdered his predecessor (again) in a fair fight. He asks his comrades to follow his lead once again, and, much to the surprise of Team Trust, the thieves in the hall all begin to murmur in agreement. Slink concludes his speech by standing atop the throne and raising his own red knife, and the hall erupts into applause. The Red Knives belong to Slink once again.
Asking for Jasper’s second-in-command, a human named Badger steps forward, and awaits Slink’s instructions. As the gnome begins to speak, he hears a weak voice behind him, and discovers that Myst is still alive (but barely). Remembering the vile of anti-toxin, Slink forces the liquid down Myst’s throat, then watches in horror as her body begins to melt away: Jasper’s last cruel joke. As she dies, Myst tells Slink not to let his anger and hate get the best of him, but to retain his noble and free gnome spirit that she fell in love with, sticking with her new allies to save the world “as the hero I know you truly are…” And with that, her body melts away, and Slink crumbles to the ground.
Reaching into the Bag of Holding, he grabs several doses of Black Lotus Extract, the same poison which killed Myst, but is stopped by Itto, who smashes the vile and tells him that his people need him. Momentarily awakened from his grief, and seeing Loraaga standing by, Slink remembers their mission: to alchemize a cure to the Ghoul Fever Plague and escape Draken’s Point to warn the elves of Dracarys’ plot to destroy all non-humans.
Calling Badger forth, Slink learns that the Red Knives had been hired by Moodey and Blackheart to pose as The Pack to sully their name and turn public opinion against them, while also accomplishing the dual-goal of killing the elven royalty and Racial Council at the Crimson Wedding. Slink then orders Badger to continue to ruse that Jasper is in charge, and to continue to work with Dracarys’ Fingers, while feeding information to Slink. He glances at Loraaga and adds, “And you’d better keep an eye on the Lady. Keep her safe. Otherwise, it’s Business as Usual.”
Rushing to the Red Knives’ advanced laboratory, Slink quickly whips up a cure while Jil takes Lute’s body to a side room. Performing a strange revivification ritual on his, using her dark powers from Cas to raise his body. However, when he awakes, Lute is changed: his flesh is paler, his teeth and fingernails sharper, and his eyes hollow and dead. He is “alive”, but thanks to the Ghoul Fever Plague infecting his body, he is now risen as an Undead Ghoul. He no longer requires sleep or air, and only feeds on living flesh. But otherwise…same old Lute. Right?
Cure in hand, Team Trust heads back to Loraaga’s hospital tent, where they begin to administer the cure. As promised, she also agreed to find the heroes safe passage from the city. Before they leave, Itto’s ally Smeg announces he can’t leave his people, but will continue to murder and main in the name of his lord and savior. Itto does not approve of this.
Finally, the group is able to escape Draken’s Point under cover of night, and they begin the 2-week journey to the Elven Kingdom to warn them of Dracarys’ encroaching army. They stop along the way at the small town of Chesterfield, where the humans are all gearing up for the “holy war” between the dragon-born humans and the other races of Tarragonia.
Yu’in meets three elves, each a different sub-race, who say that they are headed back to Draken’s Point to meet the elven councilwoman Zow. They also inform the dwarf that each sub-race of elves has its own king.
Meanwhile, Slink and Itto go shopping. There, they hear of a strange merchant named Jeff. As they leave the store, a large hulking man they learn to be named Dirge the Bounty Hunter also inquires about this man Jeff, and the group follows him as he goes to murder the salesman. Itto confronts the bounty hunter outside Jeff’s hut, demanding he allow the “defenseless” man to live. Dirge, humored but not willing to negotiate, nearly blows Itto’s head off with his strange mini-hand-cannon device, and Itto, after much convincing, backs down and allows Dirge to do his job, murdering Jeff, who seemed to be able to split into multiple versions of himself. The cowboy then goes on his way, saying that while Team Trust, the outlawed “Kingslayers” do indeed have a large bounty themselves, he’s going to give them a pass…this time.
The team continues south, stopping for a night at Old Man Miller’s farm. They quickly learn that this kindly old man isn’t what he appears, as he shape-shifts into a…chicken. Yep, a chicken. A chicken named Cluck-Cluck. The team slices his head off, but the chicken keeps reappearing. Annoyed, confused, and exhausted, they leave the farm, but not before setting it alight and watching it burn.
A few nights later, the team discovers a woman in a carriage being escorted off into the woods by three handsome men. Following them, our heroes are suddenly attacked by three vampires, who they make fairly quick work of. Before escaping, the last two vampires are heard saying, “That is the Dark Mistress our Master wants! We must tell him the news!” The team surmises that they must be referring to the King of the Dead in the old Halfling region.
But there is no time for that now…the elves are in danger, and Team Trust is all that stands between them and certain annihilation!